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Jason Roll
JasonRoll
Traditional Drawing, Digital Painting



Location:
Indianapolis, United States

Language(s):
English

Member Since:
May 2007

Last Updated:
22 May 2010

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Industrial Hall
Maya, Photoshop
May 2010


   

This is a piece I did for an Special Topics class. It's the first time I really ever unwrapped and file textured anything. I was studying more about UV's and texturing low poly models without using displacement or normal maps (only used normal bump based of off file).

Models unwrapped in Maya. Rendered using Maya Software and MR for AO pass. Post in Photoshop consisted slight enhancement on the light fog as well as an overall sharpen of the image.

Constructive Critiques are most welcome. Hope ya like.
This Image has 3 comments on CGTalk >

 
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